Coming Soon to Early Access

JumpFall

Run, jump, dash and use a limited jetpack through precision-focused 2D levels, then build and share challenges of your own.

JumpFall gameplay screenshot

What is JumpFall?

JumpFall combines a readable movement system with creator tools designed for custom content and ongoing Early Access feedback.

Precision Platforming

Run, jump, dash and manage a limited jetpack while learning each level route.

Level Editor

Create, playtest and compile maps with configurable physics, triggers, moving platforms, custom media and Lua map events.

Steam Integration

Achievements, Steam Cloud-compatible data and Workshop delivery support the PC version without replacing local content workflows.

Creator Systems

Different tools cover maps, appearance and broader data-driven extensions without modifying the base installation.

Community Map Packages

Editable .jmap projects compile to playable .jfue maps. Workshop .jsm packages can carry the map, preview, backgrounds, audio and map Lua files.

Custom Skins

PC players can install local or Workshop skin packages with supported movement and climbing animations.

Data-driven Mods

The PC mod runtime validates .jfmod packages for maps, visuals, audio, localization and limited mechanics. It does not load external DLLs or native code.

Development Status

JumpFall is moving toward Early Access. The main public focus is platforming, stability and creator workflows. LAN multiplayer is being tested separately in closed experimental builds and is not presented as a finished public feature.

Gameplay Screenshots

Screenshots from the current JumpFall build and editor.

JumpFall character gameplay
Movement
JumpFall checkpoint
Checkpoints
JumpFall level hazard
Obstacles
JumpFall level flag
Goal flag
JumpFall NPC gameplay
Characters
JumpFall level editor
Level editor

Steam Page

JumpFall is listed on Steam and is planned for Early Access. Wishlist the game and follow development updates there.